Diablo 3 Beta 8815 Patch
This software will allow you to play Diablo 3 game with limited functionality, without a beta account or live subscription. 8815 (patch 14). Diablo3 beta 8815 Patch 14 + emu by Blizzard Entertainment. Versions: and.
Diablo 3 Beta Test
Contents. Beta Patch 18 – v.0.11.0.9359 - April 19, 2012 Bug Fixes For a full list of documented game and service bugs, please review the Known Issues sticky located in the Beta Bug Report forum. Friends lists from other Blizzard games should now appear properly in the Diablo III beta client Beta Patch 17 – v.0.11.0.9327 - April 17, 2012 General.
All characters have been wiped. Items, gold, auctions, achievements, followers, and artisans have also been wiped, and Beta Bucks have been reset to 50. Cross-game chat is available! Beta participants can now keep in touch with their Real ID and BattleTag friends, no matter which Blizzard game they're playing. Please note that some restrictions do apply for BattleTag chat:. You can only send BattleTag invites while logged into the Diablo III beta client.
Diablo 3 Beta Download
You can only receive BattleTag invites while logged into the Diablo III beta client Bug Fixes For a full list of documented game and service bugs, please review the Known Issues sticky located in the Beta Bug Report forum. Players should no longer be desynced from the server after watching or skipping a cut-scene.
Projectile spell effects should no longer be invisible when casting them. The Auction House should no longer lag and generate ERROR1 when attempting to switch currencies. The Auction House should no longer display your amount of Beta Bucks as 0 unless you actually have 0 Beta Bucks Beta Patch 16 – v.0.10.0.9183 - April 9, 2012 General. All characters have been wiped. Please note that this wipe will also affect gold, items, auctions, achievements, followers, and artisans.
Diablo III Beta Patch 14 – v. 0.8.0.8815 Released 3/8/12 General.
Hardcore mode is now available, and can be unlocked by reaching level 10 with at least one character. Cast time to resurrect a fallen ally has been increased from 1 second to 3 seconds. Player created games now default to Invite Only. Check 'Allow Quick Join' in the Social tab of the Options menu to allow your friends to join. Magic Find and Gold Find are now shared amongst party members. The average combined value of the entire party's Magic and Gold Find applies to all players regardless of location in the game world.
The averaged values will not display in the UI. Spor vechime in munca. Skill UI. In Elective mode, skills can now be dragged and dropped from the skill interface into hot-key slots. Right-clicking a skill hot-key will now open the skill interface.
Auction House. The Sell interface has been updated to better match the in-game inventory and stash. Combined the advanced and basic search features.
The Active auctions tab now allows users to see all active auctions. Searches for recipes and tomes have been added Classes. Barbarian. Barbarians now have innate 30% passive damage reduction versus all sources.
This damage reduction is applied at the same time as all other damage reducing effects (such as Armor), but prior to shield block. Ground Stomp.
Now destroys barrels. Leap Attack. Ability renamed to Leap. Weapon damage reduced from 125% to 85%. Now slows enemies in the landing zone by 60% for 3 seconds.
Demon Hunter. Hungering Arrow. Rune of Puncturing Arrow pierce chance reduced from 55% to 50%.
Impale. Rune of Impact stun chance reduced from 100% to 65%. Smoke Screen. Duration increased from 2 to 3 seconds. Cost increased from 15 to 24 Discipline. Monk. Monks now have innate 30% passive damage reduction versus all sources. This damage reduction is applied at the same time as all other damage reducing effects (such as Armor), but prior to shield block.
Breath of Heaven. Heal amount reduced. Crippling Wave. Damage increased from 100% to 110%. Deadly Reach. Damage increased from 100% to 110%.
Exploding Palm. This skill has been redesigned. Quote from Looks good. The much needed skill UI improvements were made and I don't think anyone will complain about hardcore mode being unlocked at level 10. I am hoping they just let you start a hardcore character in release but I see why they have limited it for beta.
IMO getting a character to level 10 at release will be a stupid requirement. Just let people make a lvl 1 hardcore. Again though I see why they did it for the beta.
It takes maybe an HOUR to unlock hardcore if you have a level 10 requirement. Quote from There better be a chance of dying this patch. Before level 13? Are you serious? There will probably be a chance of dying if you aren't an experienced gamer I guess. Yeah you're right.
It's just a shame they included hardcore. It's more of a tease than anything since no one is going to be scared outside of d/cing. Would have made more sense for us to mess with Arena. This change isn't worth losing ring and neck slots for the beta, as well as more material grinding (gold costs to craft were never an issue imo).
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